<?xml version="1.0"?><?xml-stylesheet type="text/xsl" href="http://www.codeplex.com/rss.xsl"?><rss version="2.0"><channel><title>Doom 64 Ex (SVN Builds)</title><link>http://doom64exsvn.codeplex.com/project/feeds/rss</link><description>All of these builds are out of date head to the DoomWorld forums for the latest updates on Doom64Ex</description><item><title>Updated Wiki: Home</title><link>http://doom64exsvn.codeplex.com/wikipage?version=12</link><description>&lt;div class="wikidoc"&gt;&lt;b&gt;Project Description&lt;/b&gt;&lt;br /&gt;All of these builds are out of date head to the DoomWorld forums for the latest updates on Doom64Ex&lt;br /&gt;&lt;br /&gt;&lt;b&gt;DOOM 64 Links:&lt;/b&gt;&lt;br /&gt;&lt;a href="http://doom64ex.sourceforge.net/" class="externalLink"&gt;http://doom64ex.sourceforge.net/&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://en.wikipedia.org/wiki/Doom_64/" class="externalLink"&gt;http://en.wikipedia.org/wiki/Doom_64/&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.mobygames.com/game/doom-64/" class="externalLink"&gt;http://www.mobygames.com/game/doom-64/&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://doom.wikia.com/wiki/Doom_64/" class="externalLink"&gt;http://doom.wikia.com/wiki/Doom_64/&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://doomworld.com/pageofdoom/doom64.html" class="externalLink"&gt;http://doomworld.com/pageofdoom/doom64.html&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="ClearBoth"&gt;&lt;/div&gt;</description><author>Stroggos</author><pubDate>Tue, 22 Feb 2011 07:18:47 GMT</pubDate><guid isPermaLink="false">Updated Wiki: Home 20110222071847A</guid></item><item><title>New Post: User Feedback</title><link>http://doom64exsvn.codeplex.com/Thread/View.aspx?ThreadId=76158</link><description>&lt;div style="line-height: normal;"&gt;&lt;p&gt;Is it possible to have separate keys for Chainsaw/Fist and SG/SSG?&lt;/p&gt;
&lt;p&gt;Also in the current build, upon pickup the chainsaw appears to overwrite the fist entirely, making berserker packs all but useless.&lt;/p&gt;&lt;/div&gt;</description><author>bhlaab</author><pubDate>Mon, 13 Sep 2010 13:14:45 GMT</pubDate><guid isPermaLink="false">New Post: User Feedback 20100913011445P</guid></item><item><title>Source code checked in, #52373</title><link>http://doom64exsvn.codeplex.com/SourceControl/changeset/changes/52373</link><description>Checked in by server upgrade</description><author>_TFSSERVICE</author><pubDate>Wed, 28 Jul 2010 17:08:20 GMT</pubDate><guid isPermaLink="false">Source code checked in, #52373 20100728050820P</guid></item><item><title>Updated Release: Doom 64 Ex r-740 (Jul 27, 2010)</title><link>http://doom64exsvn.codeplex.com/releases/view/49719</link><description>&lt;div class="wikidoc"&gt;The latest SVN build from the Doom 64 Ex SVN!!! A neat bug fix and some code clean up.&lt;/div&gt;&lt;div class="ClearBoth"&gt;&lt;/div&gt;</description><author>Stroggos</author><pubDate>Wed, 28 Jul 2010 03:38:01 GMT</pubDate><guid isPermaLink="false">Updated Release: Doom 64 Ex r-740 (Jul 27, 2010) 20100728033801A</guid></item><item><title>Released: Doom 64 Ex r-740 (Jul 27, 2010)</title><link>http://doom64exsvn.codeplex.com/releases/view/49719</link><description>&lt;div&gt;The latest SVN build from the Doom 64 Ex SVN!!! A neat bug fix and some code clean up.&lt;/div&gt;&lt;div&gt;&lt;/div&gt;</description><author></author><pubDate>Wed, 28 Jul 2010 03:38:01 GMT</pubDate><guid isPermaLink="false">Released: Doom 64 Ex r-740 (Jul 27, 2010) 20100728033801A</guid></item><item><title>Updated Release: Doom 64 Ex r-740 (Jul 27, 2010)</title><link>http://doom64exsvn.codeplex.com/releases/view/49719</link><description>&lt;div class="wikidoc"&gt;The latest SVN build from the Doom 64 Ex SVN!!! A neat bug fix and some code clean up.&lt;/div&gt;&lt;div class="ClearBoth"&gt;&lt;/div&gt;</description><author>Stroggos</author><pubDate>Wed, 28 Jul 2010 03:29:16 GMT</pubDate><guid isPermaLink="false">Updated Release: Doom 64 Ex r-740 (Jul 27, 2010) 20100728032916A</guid></item><item><title>Created Release: Doom 64 Ex r-740 (Jul 27, 2010)</title><link>http://doom64exsvn.codeplex.com/releases?ReleaseId=49719</link><description>&lt;div class="wikidoc"&gt;The latest SVN build from the Doom 64 Ex SVN!!! A neat bug fix and some code clean up.&lt;/div&gt;&lt;div class="ClearBoth"&gt;&lt;/div&gt;</description><author>Stroggos</author><pubDate>Wed, 28 Jul 2010 03:28:41 GMT</pubDate><guid isPermaLink="false">Created Release: Doom 64 Ex r-740 (Jul 27, 2010) 20100728032841A</guid></item><item><title>Updated Release: Doom 64 Ex r-738 (Jun 15, 2010)</title><link>http://doom64exsvn.codeplex.com/releases/view/47262</link><description>&lt;div class="wikidoc"&gt;Finally a new build after so many months. There are way to many updates to even begin to write about here just download and frag away. There is a slight change with this release as by builds are now compiled with Microsoft Visual C&lt;u&gt;&lt;/u&gt; 6 with Service Pack 5. The change was made after months of debate and build errors. But the bright side of this is it comes with USF music like the official release did so enjoy that and what Kaiser has to offer now.&lt;/div&gt;&lt;div class="ClearBoth"&gt;&lt;/div&gt;</description><author>Stroggos</author><pubDate>Tue, 15 Jun 2010 22:28:38 GMT</pubDate><guid isPermaLink="false">Updated Release: Doom 64 Ex r-738 (Jun 15, 2010) 20100615102838P</guid></item><item><title>Released: Doom 64 Ex r-738 (Jun 15, 2010)</title><link>http://doom64exsvn.codeplex.com/releases/view/47262</link><description>&lt;div&gt;Finally a new build after so many months. There are way to many updates to even begin to write about here just download and frag away. There is a slight change with this release as by builds are now compiled with Microsoft Visual C&lt;u&gt;&lt;/u&gt; 6 with Service Pack 5. The change was made after months of debate and build errors. But the bright side of this is it comes with USF music like the official release did so enjoy that and what Kaiser has to offer now.&lt;/div&gt;&lt;div&gt;&lt;/div&gt;</description><author></author><pubDate>Tue, 15 Jun 2010 22:28:38 GMT</pubDate><guid isPermaLink="false">Released: Doom 64 Ex r-738 (Jun 15, 2010) 20100615102838P</guid></item><item><title>Updated Wiki: Documentation</title><link>http://doom64exsvn.codeplex.com/documentation?version=7</link><description>&lt;div class="wikidoc"&gt;&lt;h2&gt;News/Updates&lt;/h2&gt;&lt;ul&gt;&lt;li&gt;June 15, 2010: New release is out r-738. After so long it seems to be updated quite a bit.&lt;/li&gt;
&lt;li&gt;March 16th: I have hit a brick wall with D64. When I compile D64 it comes up with the usual warnings. But, when I go to execute the program it starts up and as soon as I want to play the games it exits. Hopefully I get this bug fixed soon.&lt;/li&gt;
&lt;li&gt;January 20th: It has been a while since the last release but I took a break from Doom64 Ex for a while. But now I&amp;#39;m back nd the latest SVN build will be up soon.&lt;/li&gt;
&lt;li&gt;December 7th: I have uploaded the new SVN builds r-610 go download it now!&lt;/li&gt;
&lt;li&gt;November 28th: I have decided to release the GCC builds as an installer. Next release I will remove the .zip and the self extracting archives and just keep the .7z and the new NSIS installer.&lt;/li&gt;
&lt;li&gt;November 25th: I realise that the Doom 64 Ex SVN is up to r-609. But I will not release it as a build because, it doesn&amp;#39;t affect the gameplay much if at all. I have also edited the main wiki page so that all news is now posted here. &lt;/li&gt;
&lt;li&gt;November 14th: Uploaded Doom 64 EX r-608 and its sources. &lt;/li&gt;
&lt;li&gt;November 13th: Built SVN revision 608 &lt;/li&gt;
&lt;li&gt;November 11th: Uploaded Doom 64 Ex r-607 (GCC) and sources. &lt;/li&gt;
&lt;li&gt;November 10th: Updated to SVN revision 607. Compiled without errors. &lt;/li&gt;
&lt;li&gt;November 5th: Updating to revision 606 and kaiser set a pre proseccor directive to make D64Ex compile without the need USFLIB. &lt;/li&gt;
&lt;li&gt;November 4th: Still no word on USFLIB. Have updated to revision 603, no word on USFLIB might have to try another way of compiling it. &lt;/li&gt;
&lt;li&gt;November 3rd: Having some trouble with a co-project bundles with D64Ex called USFLIB, have asked kaiser to upload a pre-compiled version. &lt;/li&gt;
&lt;li&gt;November 1st: Have started work on building D64Ex with MinGW&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div class="ClearBoth"&gt;&lt;/div&gt;</description><author>Stroggos</author><pubDate>Tue, 15 Jun 2010 10:31:34 GMT</pubDate><guid isPermaLink="false">Updated Wiki: Documentation 20100615103134A</guid></item><item><title>Updated Wiki: Home</title><link>http://doom64exsvn.codeplex.com/wikipage?version=11</link><description>&lt;div class="wikidoc"&gt;&lt;b&gt;Project Description&lt;/b&gt;&lt;br /&gt;Doom64 Ex is a great &amp;#34;port&amp;#34; of the original game originally on the Nintendo 64 platform. My aim for the new SVN builds is to keep up the Doom community&amp;#39;s interest in the project as well as supply the public with the new builds instead of opting for the outdated official release.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;DOOM 64 EX SVN BUILDS&lt;/b&gt;&lt;br /&gt;Doom 64 Ex is a project that is about a year old. It can be found over at Sourceforge. My project is to build it with every SVN update.  My previous project involved changing the source code to make it compile with MinGW but this has since failed. But as I think that the D64Ex project is important to the Doom community I decided to continue to make the source with VC6 and release it as the SVN updates rather then every so often.&lt;br /&gt;&lt;br /&gt;All files are compressed which 7-Zip file archiver which free software. You can get it from the official website here:&lt;br /&gt;&lt;a href="http://www.7-zip.org/" class="externalLink"&gt;http://www.7-zip.org/&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;INSTALLATION&lt;/b&gt;&lt;br /&gt;First download the format of your choice. Then extract the contents into your existing Doom 64 Ex directory. If you don&amp;#39;t have Doom 64 Ex already I recommend that you download it from the Sourceforge link below.&lt;br /&gt;If you don&amp;#39;t want to follow my recommendation you can use these SVN builds as stand alone packages. All you need to do is acquire the Doom 64 ROM and use WadGen.exe to convert in into a .wad format. Once the conversion is complete you can either use Launcher.exe or DOOM64.exe to run the game.&lt;br /&gt;&lt;b&gt;Note&lt;/b&gt;&lt;br /&gt;I do not include the ROM and the way you acquire the ROM is none of my concern. I have the original game and have created a ROM as a back up, this is what I recommend you do to avoid copyright issues.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;DOOM 64 Links:&lt;/b&gt;&lt;br /&gt;&lt;a href="http://doom64ex.sourceforge.net/" class="externalLink"&gt;http://doom64ex.sourceforge.net/&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://en.wikipedia.org/wiki/Doom_64/" class="externalLink"&gt;http://en.wikipedia.org/wiki/Doom_64/&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.mobygames.com/game/doom-64/" class="externalLink"&gt;http://www.mobygames.com/game/doom-64/&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://doom.wikia.com/wiki/Doom_64/" class="externalLink"&gt;http://doom.wikia.com/wiki/Doom_64/&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://doomworld.com/pageofdoom/doom64.html" class="externalLink"&gt;http://doomworld.com/pageofdoom/doom64.html&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="ClearBoth"&gt;&lt;/div&gt;</description><author>Stroggos</author><pubDate>Tue, 15 Jun 2010 10:21:07 GMT</pubDate><guid isPermaLink="false">Updated Wiki: Home 20100615102107A</guid></item><item><title>Updated Release: Doom 64 Ex r-738 (Jun 15, 2010)</title><link>http://doom64exsvn.codeplex.com/releases/view/47262</link><description>&lt;div class="wikidoc"&gt;Finally a new build after so many months. There are way to many updates to even begin to write about here just download and frag away. There is a slight change with this release as by builds are now compiled with Microsoft Visual C&lt;u&gt;&lt;/u&gt; 6 with Service Pack 5. The change was made after months of debate and build errors. But the bright side of this is it comes with USF music like the official release did so enjoy that and what Kaiser has to offer now.&lt;/div&gt;&lt;div class="ClearBoth"&gt;&lt;/div&gt;</description><author>Stroggos</author><pubDate>Tue, 15 Jun 2010 10:06:46 GMT</pubDate><guid isPermaLink="false">Updated Release: Doom 64 Ex r-738 (Jun 15, 2010) 20100615100646A</guid></item><item><title>Released: Doom 64 Ex r-738 (Jun 15, 2010)</title><link>http://doom64exsvn.codeplex.com/releases/view/47262</link><description>&lt;div&gt;Finally a new build after so many months. There are way to many updates to even begin to write about here just download and frag away. There is a slight change with this release as by builds are now compiled with Microsoft Visual C&lt;u&gt;&lt;/u&gt; 6 with Service Pack 5. The change was made after months of debate and build errors. But the bright side of this is it comes with USF music like the official release did so enjoy that and what Kaiser has to offer now.&lt;/div&gt;&lt;div&gt;&lt;/div&gt;</description><author></author><pubDate>Tue, 15 Jun 2010 10:06:46 GMT</pubDate><guid isPermaLink="false">Released: Doom 64 Ex r-738 (Jun 15, 2010) 20100615100646A</guid></item><item><title>Created Release: Doom 64 Ex r-738 (Jun 15, 2010)</title><link>http://doom64exsvn.codeplex.com/releases?ReleaseId=47262</link><description>&lt;div class="wikidoc"&gt;Finally a new build after so many months. There are way to many updates to even begin to write about here just download and frag away. There is a slight change with this release as by builds are now compiled with Microsoft Visual C&lt;u&gt;&lt;/u&gt; 6 with Service Pack 5. The change was made after months of debate and build errors. But the bright side of this is it comes with USF music like the official release did so enjoy that and what Kaiser has to offer now.&lt;/div&gt;&lt;div class="ClearBoth"&gt;&lt;/div&gt;</description><author>Stroggos</author><pubDate>Tue, 15 Jun 2010 10:01:15 GMT</pubDate><guid isPermaLink="false">Created Release: Doom 64 Ex r-738 (Jun 15, 2010) 20100615100115A</guid></item><item><title>Updated Wiki: Home</title><link>http://doom64exsvn.codeplex.com/wikipage?version=10</link><description>&lt;div class="wikidoc"&gt;&lt;b&gt;Project Description&lt;/b&gt;&lt;br /&gt;Doom64 Ex is a great &amp;#34;port&amp;#34; of the original game originally on the Nintendo 64 platform. My aim for the new SVN builds is to keep up the Doom community&amp;#39;s interest in the project as well as supply the public with the new builds instead of opting for the outdated official release.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;DOOM 64 EX SVN BUILDS&lt;/b&gt;&lt;br /&gt;Doom 64 Ex is a project that is about a year old. It can be found over at Sourceforge. My project is to build it with every SVN update.  My previous project involved changing the source code to make it compile with MinGW but this has since failed. But as I think that the D64Ex project is important to the Doom community I decided to continue to make the source with VC6 and release it as the SVN updates rather then every so often.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;INSTALLATION&lt;/b&gt;&lt;br /&gt;First download the format of your choice. Then extract the contents into your existing Doom 64 Ex directory. If you don&amp;#39;t have Doom 64 Ex already I recommend that you download it from the Sourceforge link below.&lt;br /&gt;If you don&amp;#39;t want to follow my recommendation you can use these SVN builds as stand alone packages. All you need to do is acquire the Doom 64 ROM and use WadGen.exe to convert in into a .wad format. Once the conversion is complete you can either use Launcher.exe or DOOM64.exe to run the game.&lt;br /&gt;&lt;b&gt;Note&lt;/b&gt;&lt;br /&gt;I do not include the ROM and the way you acquire the ROM is none of my concern. I have the original game and have created a ROM as a back up, this is what I recommend you do to avoid copyright issues.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;DOOM 64 Links:&lt;/b&gt;&lt;br /&gt;&lt;a href="http://doom64ex.sourceforge.net/" class="externalLink"&gt;http://doom64ex.sourceforge.net/&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://en.wikipedia.org/wiki/Doom_64/" class="externalLink"&gt;http://en.wikipedia.org/wiki/Doom_64/&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.mobygames.com/game/doom-64/" class="externalLink"&gt;http://www.mobygames.com/game/doom-64/&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://doom.wikia.com/wiki/Doom_64/" class="externalLink"&gt;http://doom.wikia.com/wiki/Doom_64/&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://doomworld.com/pageofdoom/doom64.html" class="externalLink"&gt;http://doomworld.com/pageofdoom/doom64.html&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="ClearBoth"&gt;&lt;/div&gt;</description><author>Stroggos</author><pubDate>Mon, 14 Jun 2010 22:52:30 GMT</pubDate><guid isPermaLink="false">Updated Wiki: Home 20100614105230P</guid></item><item><title>Updated Wiki: Documentation</title><link>http://gccdoom64ex.codeplex.com/documentation?version=6</link><description>&lt;div class="wikidoc"&gt;&lt;h2&gt;News/Updates&lt;/h2&gt;&lt;ul&gt;&lt;li&gt;March 16th: I have hit a brick wall with D64. When I compile D64 it comes up with the usual warnings. But, when I go to execute the program it starts up and as soon as I want to play the games it exits. Hopefully I get this bug fixed soon.&lt;/li&gt;
&lt;li&gt;January 20th: It has been a while since the last release but I took a break from Doom64 Ex for a while. But now I&amp;#39;m back nd the latest SVN build will be up soon.&lt;/li&gt;
&lt;li&gt;December 7th: I have uploaded the new SVN builds r-610 go download it now!&lt;/li&gt;
&lt;li&gt;November 28th: I have decided to release the GCC builds as an installer. Next release I will remove the .zip and the self extracting archives and just keep the .7z and the new NSIS installer.&lt;/li&gt;
&lt;li&gt;November 25th: I realise that the Doom 64 Ex SVN is up to r-609. But I will not release it as a build because, it doesn&amp;#39;t affect the gameplay much if at all. I have also edited the main wiki page so that all news is now posted here. &lt;/li&gt;
&lt;li&gt;November 14th: Uploaded Doom 64 EX r-608 and its sources. &lt;/li&gt;
&lt;li&gt;November 13th: Built SVN revision 608 &lt;/li&gt;
&lt;li&gt;November 11th: Uploaded Doom 64 Ex r-607 (GCC) and sources. &lt;/li&gt;
&lt;li&gt;November 10th: Updated to SVN revision 607. Compiled without errors. &lt;/li&gt;
&lt;li&gt;November 5th: Updating to revision 606 and kaiser set a pre proseccor directive to make D64Ex compile without the need USFLIB. &lt;/li&gt;
&lt;li&gt;November 4th: Still no word on USFLIB. Have updated to revision 603, no word on USFLIB might have to try another way of compiling it. &lt;/li&gt;
&lt;li&gt;November 3rd: Having some trouble with a co-project bundles with D64Ex called USFLIB, have asked kaiser to upload a pre-compiled version. &lt;/li&gt;
&lt;li&gt;November 1st: Have started work on building D64Ex with MinGW&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div class="ClearBoth"&gt;&lt;/div&gt;</description><author>Stroggos</author><pubDate>Tue, 16 Mar 2010 04:21:05 GMT</pubDate><guid isPermaLink="false">Updated Wiki: Documentation 20100316042105A</guid></item><item><title>Updated Wiki: Documentation</title><link>http://gccdoom64ex.codeplex.com/documentation?version=5</link><description>&lt;div class="wikidoc"&gt;&lt;h2&gt;News/Updates&lt;/h2&gt;&lt;ul&gt;&lt;li&gt;January 20th: It has been a while since the last release but I took a break from Doom64 Ex for a while. But now I&amp;#39;m back nd the latest SVN build will be up soon.&lt;/li&gt;
&lt;li&gt;December 7th: I have uploaded the new SVN builds r-610 go download it now!&lt;/li&gt;
&lt;li&gt;November 28th: I have decided to release the GCC builds as an installer. Next release I will remove the .zip and the self extracting archives and just keep the .7z and the new NSIS installer.&lt;/li&gt;
&lt;li&gt;November 25th: I realise that the Doom 64 Ex SVN is up to r-609. But I will not release it as a build because, it doesn&amp;#39;t affect the gameplay much if at all. I have also edited the main wiki page so that all news is now posted here. &lt;/li&gt;
&lt;li&gt;November 14th: Uploaded Doom 64 EX r-608 and its sources. &lt;/li&gt;
&lt;li&gt;November 13th: Built SVN revision 608 &lt;/li&gt;
&lt;li&gt;November 11th: Uploaded Doom 64 Ex r-607 (GCC) and sources. &lt;/li&gt;
&lt;li&gt;November 10th: Updated to SVN revision 607. Compiled without errors. &lt;/li&gt;
&lt;li&gt;November 5th: Updating to revision 606 and kaiser set a pre proseccor directive to make D64Ex compile without the need USFLIB. &lt;/li&gt;
&lt;li&gt;November 4th: Still no word on USFLIB. Have updated to revision 603, no word on USFLIB might have to try another way of compiling it. &lt;/li&gt;
&lt;li&gt;November 3rd: Having some trouble with a co-project bundles with D64Ex called USFLIB, have asked kaiser to upload a pre-compiled version. &lt;/li&gt;
&lt;li&gt;November 1st: Have started work on building D64Ex with MinGW&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div class="ClearBoth"&gt;&lt;/div&gt;</description><author>Stroggos</author><pubDate>Tue, 19 Jan 2010 22:58:54 GMT</pubDate><guid isPermaLink="false">Updated Wiki: Documentation 20100119105854P</guid></item><item><title>Updated Wiki: Documentation</title><link>http://gccdoom64ex.codeplex.com/documentation?version=4</link><description>&lt;div class="wikidoc"&gt;&lt;h2&gt;News/Updates&lt;/h2&gt;&lt;ul&gt;&lt;li&gt;December 7th: I have uploaded the new SVN builds r-610 go download it now!&lt;/li&gt;
&lt;li&gt;November 28th: I have decided to release the GCC builds as an installer. Next release I will remove the .zip and the self extracting archives and just keep the .7z and the new NSIS installer.&lt;/li&gt;
&lt;li&gt;November 25th: I realise that the Doom 64 Ex SVN is up to r-609. But I will not release it as a build because, it doesn't affect the gameplay much if at all. I have also edited the main wiki page so that all news is now posted here. &lt;/li&gt;
&lt;li&gt;November 14th: Uploaded Doom 64 EX r-608 and its sources. &lt;/li&gt;
&lt;li&gt;November 13th: Built SVN revision 608 &lt;/li&gt;
&lt;li&gt;November 11th: Uploaded Doom 64 Ex r-607 (GCC) and sources. &lt;/li&gt;
&lt;li&gt;November 10th: Updated to SVN revision 607. Compiled without errors. &lt;/li&gt;
&lt;li&gt;November 5th: Updating to revision 606 and kaiser set a pre proseccor directive to make D64Ex compile without the need USFLIB. &lt;/li&gt;
&lt;li&gt;November 4th: Still no word on USFLIB. Have updated to revision 603, no word on USFLIB might have to try another way of compiling it. &lt;/li&gt;
&lt;li&gt;November 3rd: Having some trouble with a co-project bundles with D64Ex called USFLIB, have asked kaiser to upload a pre-compiled version. &lt;/li&gt;
&lt;li&gt;November 1st: Have started work on building D64Ex with MinGW&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div class="ClearBoth"&gt;&lt;/div&gt;</description><author>Stroggos</author><pubDate>Mon, 07 Dec 2009 06:15:47 GMT</pubDate><guid isPermaLink="false">Updated Wiki: Documentation 20091207061547A</guid></item><item><title>Updated Release: Doom 64 Ex r-610 (GCC) (Dec 06, 2009)</title><link>http://gccdoom64ex.codeplex.com/Release/ProjectReleases.aspx?ReleaseId=36916</link><description>&lt;div class="wikidoc"&gt;This release fixes a fairly minor. The weapon is now centred and the raise anf lower speeds have been changed. Also in the source code files m&lt;i&gt;password.h and m&lt;/i&gt;password.c have been created to keep the password stuff in it's own files. Also for my builds I have made an installer with NSIS.&lt;/div&gt;&lt;div class="ClearBoth"&gt;&lt;/div&gt;</description><author>Stroggos</author><pubDate>Mon, 07 Dec 2009 02:28:24 GMT</pubDate><guid isPermaLink="false">Updated Release: Doom 64 Ex r-610 (GCC) (Dec 06, 2009) 20091207022824A</guid></item><item><title>Released: Doom 64 Ex r-610 (GCC) (Dec 06, 2009)</title><link>http://gccdoom64ex.codeplex.com/Release/ProjectReleases.aspx?ReleaseId=36916</link><description>&lt;div&gt;This release fixes a fairly minor. The weapon is now centred and the raise anf lower speeds have been changed. Also in the source code files m&lt;i&gt;password.h and m&lt;/i&gt;password.c have been created to keep the password stuff in it's own files. Also for my builds I have made an installer with NSIS.&lt;/div&gt;&lt;div&gt;&lt;/div&gt;</description><author></author><pubDate>Mon, 07 Dec 2009 02:28:24 GMT</pubDate><guid isPermaLink="false">Released: Doom 64 Ex r-610 (GCC) (Dec 06, 2009) 20091207022824A</guid></item></channel></rss>
